Main Amphitheatre
The upper room at the University of Vienna's "Hörsaalzentrum" will host hundreds of attendees over three days, and is the equivalent to the Game/AI Conference's previous six editions. Drawing from a rotation of all event tracks, multiple types of talks will be featured there:

- High-Profile Presentations
- Inspiring & Insightful Keynotes
- Behind-The-Scenes on Project
Other things to note:
- Any ticket grants you entry into this room.
- You can purchase 3-day tickets now.
If you consider the main amphitheatre in the context of the classic AI dilemma of "exploration" vs. "exploitation" then this room is Exploration!
Masterclass Room
The lower room at the University of Vienna's "Hörsaalzentrum" will host a limited number of our best looking and smartest conference attendees! (It's the equivalent of the Game/AI Workshops in previous years.) As for talks, you can expect details from each event track in turn using these formats:

- In-Depth Tutorials
- Specialized Masterclasses
- Advanced Panel Discussions
Other things to note:
- All Access passes grant you entry to this room!
- You'll be able to purchase 1-day tickets in May.
If you consider this masterclass room in the context of the classic AI dilemma of "exploration" vs. "exploitation" then it's definitely Exploitation!
Open Laboratories
Outside the rooms in part of the lobby, developers and enthusiats will gather for more informal but guided sessions on the active topics for the day:

- Hands On Workshops
- Expert Questions & Answers
- Group Breakout Sessions
Other things to note:
- To participate in workshops, bring your laptop!
- Every ticket holders can access these laboratories.
These labs will allow you to be more practical and actively address topics that are relevant to you.